Since I was about 14 years old, I have been amazed by the world of CGI. This deep interest has not only persisted but has also shaped my life into what it is today.
I have been in this industry for about 4–5 years and have acquired knowledge in many areas. I know how to bring ideas to concepts and concepts to final products, regardless of the format.
Although I am a generalist, I like to focus my energy on 3D animation and modeling, but I certainly do not shy away from other tasks in the 3D pipeline.
My software of choice includes Blender, Unreal Engine, Substance 3D Toolset, Creative Cloud, and DaVinci Resolve.
During my time at Mondlicht Studios, I had the opportunity to connect with a colleague, Daniel Vesterbaek Jensen. He had an amazing idea for an animation tool. From that initial idea, I have supported him in every way I could and continue to do so.
This tool has since evolved into something neither of us could have imagined at the beginning.
I highly encourage you to check it out: